Checkers (Draughts)
Few board games are as instantly recognisable as Checkers. Known as Draughts in many parts of the world, it belongs to an ancient family of jumping and capture games. Simple to learn but demanding to master.
Handcrafted genuine leather drawstring pouch board games with authentic rules and tactile playing pieces.
Few board games are as instantly recognisable as Checkers. Known as Draughts in many parts of the world, it belongs to an ancient family of jumping and capture games. Simple to learn but demanding to master.
Documented in Alfonso X of Castile's famous 1283 Book of Games. Played on a distinctive 5×5 line network with 12 pieces per player, where captures are compulsory and multi-jump chains dictate the battlefield.
Discovered by Sir Leonard Woolley and deciphered from Babylonian cuneiform by Dr. Irving Finkel. A tactical race along a shared central battleground guarded by sacred rosette sanctuaries and guided by binary wooden dice.
Also known as Merels or Mill. Form lines of three to capture opponent pieces across three distinct tactical phases: initial board placement, strategic movement along lines, and exhilarating end-game flight.
One of humanity's great surviving race games. Navigate 15 checkers around 24 triangular points, strike exposed enemy blots onto the bar, block opposing runs, and bear off to victory.